PDA

View Full Version : unreal2


james
November 3rd 03, 01:21 PM
I had tried it but it doesn't work.Can you tell me how to
solve this.

Error setting display mode: CheckDeviceFormat failed
(D3DERR_NOTAVAILABLE). Please delete your Unreal2.ini
file if this error prevents you from starting the game.

History: UD3DRenderDevice::UnSetRes <- DetermineFormats <-
SetupPresentParms <- UD3DRenderDevice::SetRes <-
UWindowsViewport::TryRenderDevice <-
UWindowsViewport::OpenWindow <- UGameEngine::Init <-
InitEngine

Build: Jan 7 2003 18:16:21

. Reply (E-mail) Forward (E-mail)

Subject: Re: I can't start the Unreal2 -The awakening
From: "Jimmy S." <Private> Sent: 11/1/2003 11:12:59 PM




Hi James,

Have you tried renaming your Unreal2.ini file to
oldunreal2.ini
and then started the game again?

--
Cheers, Windows XP MVP
Shell / User
Jimmy S.
http://mvp.support.microsoft.com

Game FAQs: http://support.microsoft.com/default.aspx?
scid=FH;[LN];gms
Visit my Zone.com / Gaming Helpsite:
http://nibblesnbits.tk or Call / Contact
MS Support at: http://support.microsoft.com/default.aspx?
scid=sz;en-us;top
My advice is donated "AS IS" without warranty; nor do I
confer any rights.
__________________________________________________ _______

"James" > wrote in message
...
| It shows the below statement:
|
| Error setting display mode: CheckDeviceFormat failed
| (D3DERR_NOTAVAILABLE). Please delete your Unreal2.ini
| file if this error prevents you from starting the game.
|
| History: UD3DRenderDevice::UnSetRes <- DetermineFormats
<-
| SetupPresentParms <- UD3DRenderDevice::SetRes <-
| UWindowsViewport::TryRenderDevice <-
| UWindowsViewport::OpenWindow <- UGameEngine::Init <-
| InitEngine
|
| Build: Jan 7 2003 18:16:21
|
| Thank you.


..

Cari \(MS-MVP\)
November 3rd 03, 10:20 PM
Update your DirectX files......

www.microsoft.com/directx

Cari
www.coribright.com

"james" > wrote in message
...
> I had tried it but it doesn't work.Can you tell me how to
> solve this.
>
> Error setting display mode: CheckDeviceFormat failed
> (D3DERR_NOTAVAILABLE). Please delete your Unreal2.ini
> file if this error prevents you from starting the game.
>
> History: UD3DRenderDevice::UnSetRes <- DetermineFormats <-
> SetupPresentParms <- UD3DRenderDevice::SetRes <-
> UWindowsViewport::TryRenderDevice <-
> UWindowsViewport::OpenWindow <- UGameEngine::Init <-
> InitEngine
>
> Build: Jan 7 2003 18:16:21
>
> . Reply (E-mail) Forward (E-mail)
>
> Subject: Re: I can't start the Unreal2 -The awakening
> From: "Jimmy S." <Private> Sent: 11/1/2003 11:12:59 PM
>
>
>
>
> Hi James,
>
> Have you tried renaming your Unreal2.ini file to
> oldunreal2.ini
> and then started the game again?
>
> --
> Cheers, Windows XP MVP
> Shell / User
> Jimmy S.
> http://mvp.support.microsoft.com
>
> Game FAQs: http://support.microsoft.com/default.aspx?
> scid=FH;[LN];gms
> Visit my Zone.com / Gaming Helpsite:
> http://nibblesnbits.tk or Call / Contact
> MS Support at: http://support.microsoft.com/default.aspx?
> scid=sz;en-us;top
> My advice is donated "AS IS" without warranty; nor do I
> confer any rights.
> __________________________________________________ _______
>
> "James" > wrote in message
> ...
> | It shows the below statement:
> |
> | Error setting display mode: CheckDeviceFormat failed
> | (D3DERR_NOTAVAILABLE). Please delete your Unreal2.ini
> | file if this error prevents you from starting the game.
> |
> | History: UD3DRenderDevice::UnSetRes <- DetermineFormats
> <-
> | SetupPresentParms <- UD3DRenderDevice::SetRes <-
> | UWindowsViewport::TryRenderDevice <-
> | UWindowsViewport::OpenWindow <- UGameEngine::Init <-
> | InitEngine
> |
> | Build: Jan 7 2003 18:16:21
> |
> | Thank you.
>
>
> .

Google