View Single Post
  #61  
Old October 19th 18, 09:14 AM posted to alt.comp.os.windows-10
Paul[_32_]
external usenet poster
 
Posts: 11,873
Default Why isn't closing a program or game instantaneous?

John Doe wrote:
Paul wrote:

Jimmy Wilkinson Knife wrote:
John Doe wrote:
"Jimmy Wilkinson Knife" wrote:

When you close a program or game, provided you're not saving a
file, why doesn't it happen immediately? What on earth has it
to do?
It is instantaneous for some programs. Just depends on the
program. Dragon NaturallySpeaking takes a while to close,
because it is a complex program.
I fail to see why even a very complex program takes a long time
to stop doing things. Stopping something takes no time at all.

The power switch works well.

But a power switch doesn't do resource management.

Or, take down resources in an orderly manner (typically single
threaded).


This is not a problem, but... Sometimes Dragon NaturallySpeaking does
not even completely shut down. Have not figured out why. I have a
batch file that helps shut it down.

Could be worse. The last time Windows froze was at least months ago.
Used to be several times per day when I was rough on it. You know,
like deleting files that were unnecessary, before Microsoft decided to
stop letting me delete files that I thought were unnecessary...
Nowadays I never bother looking for those files. Plenty of storage
space. And now my primary and secondary drives are almost fast as RAM!

The original poster is complaining about first world problems.


Well, they're problems you can research for yourself,
if you want to. Procmon from Sysinternals.com doesn't
see everything, but it's easy to use. We don't know
the name of the game that is slow to exit, and there
might already be comments about it somewhere. A job
for Google.

For me, the issue is, the number of times I've looked
at the Procmon output and exclaimed "What the hell is
it doing!!!". You'll see some pretty funky stuff in there.
That's part of the fun.

Paul
Ads