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#61
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Poor "Snit"
On 4/21/17, 2:21 PM, in article , "Paul"
wrote: Snit wrote: On 4/21/17, 12:13 PM, in article , "Gene Wirchenko" wrote: On Fri, 21 Apr 2017 08:21:24 -0700, Snit wrote: [snip] What program do you think Apple or MS stops me from running? Be specific. 16-bit software on 64-bit Windows. https://www.groovypost.com/howto/ena...pport-windows- 10/ OR https://gpo.st/4q5 And if you read the page carefully, it's 16-bit support only on the 32-bit version of the OS. The subsystem should be missing on the 64-bit version of Windows 10 (or other Windows for that matter). I stand corrected... my apologies. Tested on 15063.0 (Creator Edition) After install, the 32-bit OS doesn't have NTVDM enabled. The 64-bit OS has no NTVDM option at all. https://s18.postimg.org/g8nj240x5/ntvdm_missing.gif When a 16-bit test program is executed, the 32-bit OS presents a dialog asking if you'd like NTVDM turned on. The 64-bit delivers "Too bad, so sad". https://s11.postimg.org/qjp6p14kj/nt..._installed.gif Once NTVDM is enabled on 32-bit (no reboot), the 16-bit program works under 32-bit. https://s1.postimg.org/uuwkjs4pr/wor...with_ntvdm.gif I didn't think any laws of physics had been repealed. Microsoft on previous occasions has said, fixing the case on the right (16 on 64) is "too hard" and they won't be doing it. Paul -- Personal attacks from those who troll show their own insecurity. They cannot use reason to show the message to be wrong so they try to feel somehow superior by attacking the messenger. They cling to their attacks and ignore the message time and time again. https://youtu.be/H4NW-Cqh308 |
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#62
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Poor "Snit"
In article , Silver Slimer
wrote: What program do you think Apple or MS stops me from running? Be specific. 16-bit software on 64-bit Windows. they can still be run, just with minor additional hoops. not that anyone actually wants to run 16 bit software anymore. It's actually fairly insane that anyone would want to run 16-bit software on modern Windows unless they're gamers and want to play a specific game from yesterday. In that case though, they're better off running the game in a virtual session than hope that Microsoft will allow them to do it natively. they can run win98, win95 or even win 3.1 in a vm. |
#63
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Poor "Snit"
In article , Paul
wrote: What program do you think Apple or MS stops me from running? Be specific. 16-bit software on 64-bit Windows. https://www.groovypost.com/howto/ena...pport-windows- 10/ OR https://gpo.st/4q5 And if you read the page carefully, it's 16-bit support only on the 32-bit version of the OS. The subsystem should be missing on the 64-bit version of Windows 10 (or other Windows for that matter). run the 32 bit version of windows a vm, or better yet, run a 16 bit version of windows in a vm. what 16 bit apps do you still want to run, which have *no* 32 bit or 64 bit equivalent?? dropping support for 16 bit apps is long overdue. |
#64
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Poor "Snit"
In article , Snit
wrote: only because macos advances more rapidly than windows. To some extent true... but also MS has a LOT of people using older software and they do put a lot of effort into keeping it running. They also have not moved CPU architectures to the extent Apple has... though the move to XP was a big change from the 9x platform. microsoft is moving windows to arm, which is a very big change. Have not heard they are doing this. Even on the desktop? yes. http://www.theverge.com/2016/12/7/13...ows-10-arm-des ktop-apps-support-qualcomm Windows RT couldnąt run traditional desktop apps, but it had a desktop mode and most of the regular Windows utilities that have existed for more than 25 years. Microsoft is correcting that mistake today, and taking another stab at supporting ARM processors with Windows. Starting next year, Windows 10 will be able to emulate traditional desktop apps, allowing device creators to build laptops, tablets, and phones that support the millions of existing applications in the Windows world. .... ...Microsoft isnąt detailing exactly how its emulation works, but developers wonąt have to do anything special to get their apps to run on ARM chips. The regular MSI or EXE packages will work just like they do on machines with Intel chipsets. https://www.thurrott.com/windows/win...ed-windows-10- portable-pcs-hell-yes This is full Windows 10 for PCs, not some stripped down version. Itąs Windows 10 Home and Pro, on ARM. And Windows 10 Enterprise, with all the functionality that businesses expect, including domain join. This is Windows RT done right. developers had *years* to update their apps to be native. True... but there are apps I do not want to have to pay for again. But I am cheap. My old FM Pro no longer prints without crashing, but I could buy the new one and use my old files just fine. that's your choice, not apple or filemaker. Fair enough... though like all consumers I would prefer a lower price. With open source that is generally not a concern, so there is that advantage. But there is also NOTHING in the open source world that is like FM Pro. It really comes down if I decide the price is worth it. yep. as the saying goes, you get what you pay for. |
#65
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Poor "Snit"
In article , Snit
wrote: It's actually fairly insane that anyone would want to run 16-bit software on modern Windows unless they're gamers and want to play a specific game from yesterday. In that case though, they're better off running the game in a virtual session than hope that Microsoft will allow them to do it natively. Not many people want to run software that old but the fact most of it still will run is actually pretty amazing. lode runner, an app that first came out for the mac in 1985 or so, ran perfectly fine on a powerpc mac running os x tiger 10.4, some 20 years later, which had a different processor, a different operating system, a much larger colour display, along with quite a bit more that was different. |
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