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#376
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Tue, 11 Jul 2017 15:47:17 GMT in alt.comp.os.windows-10, wrote: In article , Diesel wrote: you also can't do the things ipod users can do. I can listen to all the mp3s I like for as long as the standard AA battery that's easily replaced holds out (over 80 hours) Which is strangely enough, exactly what I purchased it for. It requires no special software, no special 'setup' and ALL of the computers here will talk to it, without anything more than plugging it into a free USB port. That's *nix based and Windows based. I'm pleased with that. then your needs are very simple. LOL and certifications only means being able to memorize answers and passing a test. To a point, I'm inclined to agree. real world experience trumps any cert any day. I don't disagree with you there either for the most part. But, alas, I have several decades as a professional certified technician that included setting up networks ranging from novell initially on token ring with hd less computers that used an eeprom on the NIC card to boot via an image stored on the novell server to boot DOS and then Windows 3.11 for workgroups. to cat5/cat6, fibre, Windows/Linux/BSD based networks. Not including time spent in the field with telephone/cable co networks. I suppose I should stop listing some of my real world experience, so you don't go off on another tangent and accuse me of bragging. no need to worry about that, because that doesn't impress me in the least. I could care less. you're nothing more than a tech/sysadmin. That I am. A lowly tech in the trenches with decades of real world experience. users have full control over what's stored on the cloud, no matter who runs the servers. ROFL, No, they don't. yes they absolutely do. Tell that to the users of the former megaupload site. I'm sure that would give them a chuckle or two, in between crying about the data loss. you might not, but that's due to your lack of knowledge about the cloud and what can be done. You do realize there's more than one cloud, right? If something happens to the servers that provide that particular cloud, you can be essentially, locked out of your data if you only trusted your backups to that 'cloud' nobody said anything about backups. I did. It's a great example. Especially with the radio/tv advertising concerning it. You don't live under a rock, right? however, a cloud backup is infinitely more reliable than a backup drive sitting *next* to the computer its backing up. Who said anything about such a limited backup? What good would that really do you if something happened to your house? You really don't think things thru before you run off at the mouth. -- https://tekrider.net/pages/david-brooks-stalker.php Love is in the offing, said the homicidal maniac. |
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In message 3DQmpBqD Diesel wrote:
It's a usable gui to you and those who enjoy apple products. As far as anything goes, that depends on if you're a coder, AND, how good of a coder you are. I have full access to the hardware on these machines, right down to the firmware and some microcode. Does your mac allow you that level of access, or is it denied to you, because Apple doesn't think you'd ever need or want it? I can even use my Mac with Linux if I were that stupid. The fact you don't know this shows you are entirely ignorant on the Mac. -- "There will always be women in rubber flirting with me." |
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In article
S3DQmpBqD, Diesel wrote: I said nothing of the sort. I've stated numerous times that I don't use Itunes and why. It might work perfectly most of the time when used on Apple devices, but Windows is a different story. nonsense. itunes works perfectly fine on windows. Except when it doesn't. which is extremely rare. nothing is perfect. all software has bugs. even your beloved winamp has problems, and not surprisingly, so does malwarebytes. https://www.ghacks.net/2017/03/29/ma...other-beta-to- fix-malwarebytes-3-issues/ Security company Malwarebytes has released another beta version for its flagship product Malwarebytes 3 to fix long-standing issues in the program. Malwarebytes 3, a new product born out of the ashes of Malwarebytes Anti-Malware, Anti-Exploit, and Anti-Ransomware, has been plagued by bugs ever since its release. My player isn't internet/network aware on it's own, unlike your Apple products. It's actually another reason I purchased the one I did. I didn't *want* to use those features as I have no real use for them. I'm not so lazy that I can't do what itunes offers aside from music playback/downloading myself. OTH, I'm not saying that those of you who use the wifi/sync features are lazy in and of itself. you continue to demonstrate your ignorance of all things apple. ipods are *not* internet aware and *cannot* connect to the internet. period. the lone exception is the ipod touch, which is an ipod only by name. Do you contradict yourself often, or, just when having to answer posts written by me? Do I make you that nervous? Worried you're going to be caught for being the bull****ter I suspect many already know you to be? I'm not here to do that to you. i'm not contradicting myself at all. you snipped the explanation in a poor attempt to alter context. the ipod touch is an iphone without a phone. it's *totally* different than other ipods. it does have wifi, but that can be turned off. *all* other ipods *cannot* connect to the internet at all. it's not possible. they do not run ios either. On an apple, that might work quite nicely for some. For Windows/*nix (that isn't running on Apple native hardware and doesn't have the closed source Apple tweaks applied) , not so well in some cases. absolutely wrong. there are no 'apple tweaks applied' Umm, your apple isn't running a native UNIX OS. It's using a heavily modified and closed source varient. nonsense. mac os is certified unix which is native unix as it gets. not that it matters since users don't 'run unix', they run *apps*. if all you want is unix, then ignore the closed source parts of mac os and pretend it's a generic unix box, but that would be incredibly stupid because it severely cripples what can be done with the computer. meanwhile, savvy users run mainstream apps not available on unix *and* tweak things at the unix layer. do you just make this **** up as you go along or what? I was about to ask you the same question, but, I already know the answer... the fact that you claim macs don't run unix, along with countless other bogus and fabricated claims about apple, shows you to be the one who makes up **** and continues to make up ****, despite being shown how much **** it is. Although Apple's OS is based on BSD, Apples version itself is closed source and proprietary, despite being based on a well known MONSTER of an Operating system. Much like Apples own hardware. users don't give a **** whether it's open source or not. they're not going to be modifying anything. Correction: Some? apple users don't give a **** and have no idea what we're discussing. some do, some don't. so what? people just want to get their work done, not recompile the kernel all day long. Apple makes 'great' code for use on their own hardware, but, they seem to take a different view for QC checks when the software is ported for use on Windows. It's almost as if they'd prefer you use their stuff on their own, overpriced (imo) closed proprietary hardware instead of the PC platform which is not, and, has never really been, closed source. PC is an open architecture environment. It's always been friendly in that respect. Unlike Apple. Even the Apple II wasn't 'geek' friendly if you wanted to have a peek under the hood and/or make changes to it's hardware without Apples blessing. complete utter nonsense. Nope. it's complete utter nonsense. it's pure fabricated bull****. nobody believes that rubbish. apple *published* the apple ii schematics *and* the rom code (*with* comments) in the apple ii reference manual, along with a description of the 6502 processor and quite a bit more. http://www.applelogic.org/files/AIIREF.pdf for the mac, apple published *extensive* documentation, which made it *very* easy to peek under the hood of classic macs *and* modify the os, something which was rather profitable for numerous software developers. apple did not need to bless anything. in fact, apple *encouraged* developers to patch and modify mac os because it sold more computers. apple even documented good practices and how to avoid common mistakes in doing so. The law is a bit more specific than that. A certain percentage of material must be present for it to even technically be a 'copy' of anothers work. absolutely false. Absolutely true. Go ahead, check it out for yourself. absolutely false, and i have, from licensed attorneys. there is *no* minimum percentage or amount for something to be infringing. Yes, actually, there is. nope. none whatsoever. http://info.legalzoom.com/long-can-s...yright-permiss ion-27344.html It is a myth that you can sample a particular length of work, such as four bars or seven seconds of a song, without getting into trouble with copyright protection laws. The law is a bit more complicated. It is best to ask permission from the copyright holder before sampling a piece of music or other copyrighted materials, such as literature, film or artwork. If your use of another's work falls under the category of "fair use," you may be able to use it without permission, but if you're wrong about how much of the original work you're allowed to sample, you could face serious fines in court. By technical people on both sides of the fence as well as a judge who's uptodate on technology and all three parties understand the law as it relates and exactly how the compression codec used works. IE: what isn't present in the so called copy vs what is still present. It could be an interesting result. complete nonsense. I disagree. then you're wrong. again. claiming that a compressed copy of a song is different enough from an original such that it's not a true copy and therefore non-infringing is utterly ludicrous. It can't very well be a true copy if only (on average with mp3) 10% of the original material is even present. Do you understand what a true copy even is? it does not need to be a true bit-for-bit copy for it to be infringing. lossy compression is *not* a defense to infringement. that's utterly absurd. apple switched to slot drives long ago so there's no tray, but regardless, it's trivial to eject a stuck disc. there is no need to disassemble the computer to do so. If you can't boot the machine, you can't ask the OS to eject the disc. You have no manual override option. PC optical drives have for a long long time. completely wrong. there's no need to 'ask the os' to eject a disk. there is actually more than one way to do it, without any disassembly whatsoever. Nope. It's all from original RETAIL cds that were bought and paid for. My originals are opened and read a single time. Then, I put them up for safe keeping. I've done that since I was a kid with ALL media I purchased and I see no reason to use originals and risk damaging them when that's what backups are for. Run off the backups, never the originals. And, Copyright law does infact give me the right to make a legal backup of said disc. only audio, and for personal use. Not only audio. Yes for personal use. So you can stop with the stealing line, anytime. yes only audio, as per the ahra, which stands for the *audio* home recording act. video is not included. apple's drm was the least restrictive of what existed at the time, something which is an indisputable fact. It's a disputable fact. You may feel differently, but, that doesn't make your feelings accurate. it's not what i feel. it's what the facts are. you are wrong. period. i know quite well what it's called, its history and most importantly, how it actually works. So how did you miss the max five authorized devices at one time, then? Especially considering it's common knowledge, even to us non Apple fans. apparently not that common, and you refuse to learn. from day one, it's *always* been an unlimited number of ipods and an unlimited number of audio cds. no other drm system at the time allowed copying to an unlimited number of portable players *and* allowed burning an unlimited number of audio cds (which do not have drm). Apple changed things later, no they didn't. Yes, they did. Maximum of five authorized devices at one time. To authorize another required deauthorizing one of the first five. computers, not devices. apparently you don't understand the difference. apple actually did make a minor change, which i've intentionally not mentioned just to watch you dig yourself an even deeper hole, which is exactly what you did. the itunes store offers 256k aac audio which is indistinguishable from the original. They do, now, you mean. They originally offered a paultry 128k sample rate. With DRM, no less. that's all the record companies would allow apple to sell at the time. the record companies own the music, not apple, and *they* get to decide how *their* content can be distributed. and even the 'paultry' 128k aac was indistinguishable from the original. people *think* they can hear a difference, but in objective double-blind tests, they consistently do no better than chance. |
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In article
S3DQmpBqD, Diesel wrote: users have full control over what's stored on the cloud, no matter who runs the servers. ROFL, No, they don't. yes they absolutely do. Tell that to the users of the former megaupload site. I'm sure that would give them a chuckle or two, in between crying about the data loss. they have only themselves to blame for losing data because they had only one copy of their data (no backups) and on a service mainly used for pirated content. it's no surprise to anyone (other than the naive) that it was ultimately shut down. call it karma. and that has nothing whatsoever to do with control, which is always up to the user. you might not, but that's due to your lack of knowledge about the cloud and what can be done. You do realize there's more than one cloud, right? of course, and i use several. apparently you do not, since you think megaupload is somehow representative of all cloud services and that all will have the same fate. If something happens to the servers that provide that particular cloud, you can be essentially, locked out of your data if you only trusted your backups to that 'cloud' nobody said anything about backups. I did. It's a great example. Especially with the radio/tv advertising concerning it. You don't live under a rock, right? it's not a great example, because the cloud is *much* more than just backups. only someone who lives under a rock would think that backup is all there is to the cloud. only someone who lives under a rock would think that megaupload is representative of all cloud services. even something as trivial as bluetooth headset pairing can benefit from the cloud. however, a cloud backup is infinitely more reliable than a backup drive sitting *next* to the computer its backing up. Who said anything about such a limited backup? What good would that really do you if something happened to your house? exactly why cloud backups are useful. and 'such a limited backup' is what people usually have, that is if they have a backup at all, which most do not. You really don't think things thru before you run off at the mouth. that would be you. |
#380
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In article 3DQmpBqD,
Diesel wrote: If you want a Unix with a usable GUI the only option is macOS (neé OS X) because only Apple had the resources to make a really usable UI over the top of a Unix foundation. Course, it's not Linux, it's BSD, but BSD is better than Linux anyway since it has less GPL3 pollution. I don't agree with you concerning Apples idea of a GUI. It doesn't matter if you do or not. It is a usable GUI (unlike any desktop linux which is only usable by someone well-versed in Linux). It is Unix. I can do *ANYTHING* on my Mac that you can do on your linux machine, and anything[*] you can do on your wintendo machine, and many many more things. [*] except play some high-end games. It's a usable gui to you and those who enjoy apple products. As far as anything goes, that depends on if you're a coder, AND, how good of a coder you are. I have full access to the hardware on these machines, right down to the firmware and some microcode. Does your mac allow you that level of access, or is it denied to you, because Apple doesn't think you'd ever need or want it? there are *no* limitations of any kind. more of your ignorance of all things apple. The gaming market is a bit more than a niche market, the desktop gaming market absolutely is a niche market. mobile gaming, on the other hand, is very popular. and, I don't see too many people flocking to Apple to play video games. you don't see a lot of things that are happening in the industry. ios and android are the most popular mobile platforms, not desktop. https://www.medianama.com/2017/03/22...ue-was-25-high er-than-pc-in-2016-app-annie-idc-report/ In 2016, the lead of consumer spending on mobile gaming over other platforms widened and was 25% higher than PC and Mac gaming revenue, according to a report by analyst firms App Annie and IDC. This growth was mostly driven by key markets like China and Japan. Over 60% of the gaming revenue last year came from Asia. .... iOS wins in revenue, Google in downloads Although games represented about 35% of total iOS App Store and Google Play app downloads in 2016, games generated over 80% of combined direct App Store and Google Play spending worldwide. As in previous years, spending on iOS games was significantly higher than the Google Play total, and was indeed higher than all Android-based stores put together last year. |
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In article
S3DQmpBqD, Diesel wrote: If it works for you, great. It just doesn't work for me. Perhaps it was the funky battery that wasn't so friendly to replace that turned me off, or the proprietary nature of the hardware. Hard to say. bull****. Nothing I wrote is bull****. Apples non friendly battery replacement issues with media players isn't a secret. yes it was, because all it takes is a screwdriver and/or a spudger to replace a battery. it's also something that is not likely to be needed in the life of the product. and it's not just apple who has internal batteries. the microsoft surface laptop has an internal battery which can't be accessed without destroying the laptop (nor can anything else internal) because it's soldered and glued, which is actually much worse than anything apple ever did. be sure to get the extended warranty. many other companies make products with internal batteries, including windows ultrabooks, bluetooth headsets, numerous android phones, microsoft zune, flip video camera and much more. internal batteries means devices can be made smaller and thinner, far more reliable, as well as have a larger battery with longer run time than it otherwise would have had, all things users *want* and benefit from every single day. it's actually very easy to say, because you hate apple and never even considered an ipod or ios device. You continue to claim I hate Apple, but, provide no actual evidence to support the claim. While I wouldn't purchase any of their products, I do have friends/family who have, so I have had the pleasure/misfortune of having to deal with those devices; which is what I base my personal opinions of them on. you bash apple for doing exactly the same things other companies do, even fabricating reasons. In article B.fD4R5, Diesel wrote: But maybe you're used to looking at failures having to run a PC ;-) Oh jeeze, another mac fanboy? comments like that is why. plus, the battery will outlast the device anyway. non-issue. I'm glad you think batteries are perfect and when it won't charge anymore, the rest of the device must be useless, but, that's not necessarily the case. straw man. i didn't say the batteries are perfect. i said they'll outlast the device, and they do. users will have replaced their device with something better long before the battery wears out because they want all of the new features of the newer products, not because the battery in the old one needed replacing. and on the off chance they keep it *and* the battery needs to be replaced (which it might not), it takes a couple of minutes to swap. not a big deal at all. for those not comfortable with a screwdriver, there are plenty of places that will do it while you wait, even mall kiosks. another fabricated issue. |
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In message S3DQmpBqD Diesel wrote:
Umm, your apple isn't running a native UNIX OS. It's using a heavily modified and closed source varient. You really are an ingorant fool, aren't you? OS X/macOS *is* UNIX and is certified as UNIX byt hte only people who get to decide what is an is not UNIX (that is to say, not you). Also, Darwin, the UNIX portion of OS X/macOS is entirely open source. https://www.opengroup.org/openbrand/register/apple.htm Ooops. -- Silence is golden, duct tape is silver. |
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Sun, 16 Jul 2017 20:32:00 GMT in alt.comp.os.windows-10, wrote: In article 3DQmpBqD, Diesel wrote: If you want a Unix with a usable GUI the only option is macOS (neé OS X) because only Apple had the resources to make a really usable UI over the top of a Unix foundation. Course, it's not Linux, it's BSD, but BSD is better than Linux anyway since it has less GPL3 pollution. I don't agree with you concerning Apples idea of a GUI. It doesn't matter if you do or not. It is a usable GUI (unlike any desktop linux which is only usable by someone well-versed in Linux). It is Unix. I can do *ANYTHING* on my Mac that you can do on your linux machine, and anything[*] you can do on your wintendo machine, and many many more things. [*] except play some high-end games. It's a usable gui to you and those who enjoy apple products. As far as anything goes, that depends on if you're a coder, AND, how good of a coder you are. I have full access to the hardware on these machines, right down to the firmware and some microcode. Does your mac allow you that level of access, or is it denied to you, because Apple doesn't think you'd ever need or want it? there are *no* limitations of any kind. Did I lose you with firmware and/or microcode? The gaming market is a bit more than a niche market, the desktop gaming market absolutely is a niche market. http://www.pcgamer.com/pc-gaming-mar...llion-in-2016/ Hell of a niche. Although games represented about 35% of total iOS App Store and Google Play app downloads in 2016, games generated over 80% of combined direct App Store and Google Play spending worldwide. As in previous years, spending on iOS games was significantly higher than the Google Play total, and was indeed higher than all Android-based stores put together last year. 36 billion worth? -- https://tekrider.net/pages/david-brooks-stalker.php He's dead, Jim. Spock took his tricorder, I got his wallet. |
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Sun, 16 Jul 2017 23:58:34 GMT in alt.comp.os.windows-10, wrote: PC gaming is a tiny, minuscule, rounding-error of a niche. 36billion. I wouldn't mind such a niche share, myself. But not Apple Macintosh, I'll grant you that. Not even close, you mean. and, I don't see too many people flocking to Apple to play video games. Because you are blind, ignorant, foolish, and you like to remain that way. *yawn* Is it possible for you to provide details without insulting anyone who doesn't worship Apple? Last year alone about $30 billion in sales, and again, more than half of that was games. Put another way, the games sales on iOS *far* surpassed the domestic box office totals for ever Hollywood movie from last year (about $12 billion). half of that huh? The pc gaming industry made 36 billion in 2016... http://www.pcgamer.com/pc-gaming-mar...llion-in-2016/ Just that 'niche' aspect, mind you. -- https://tekrider.net/pages/david-brooks-stalker.php The first step to making a dream come true is to wake up |
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Sun, 16 Jul 2017 20:32:00 GMT in alt.comp.os.windows-10, wrote: In article S3DQmpBqD, Diesel wrote: If it works for you, great. It just doesn't work for me. Perhaps it was the funky battery that wasn't so friendly to replace that turned me off, or the proprietary nature of the hardware. Hard to say. bull****. Nothing I wrote is bull****. Apples non friendly battery replacement issues with media players isn't a secret. yes it was, because all it takes is a screwdriver and/or a spudger to replace a battery. It can be a bit more involved, but... why let facts get in your way at this point? it's also something that is not likely to be needed in the life of the product. You seem to be a bit more than out of touch with reality. and it's not just apple who has internal batteries. Didn't say it was just Apple. internal batteries means devices can be made smaller and thinner, far more reliable, as well as have a larger battery with longer run time than it otherwise would have had, all things users *want* and benefit from every single day. Until the battery pack dies, for whatever reason. While the rest of the device still works as intended, pending the power source was still good. You continue to claim I hate Apple, but, provide no actual evidence to support the claim. While I wouldn't purchase any of their products, I do have friends/family who have, so I have had the pleasure/misfortune of having to deal with those devices; which is what I base my personal opinions of them on. you bash apple for doing exactly the same things other companies do, even fabricating reasons. Facts are bashing now? fabricating reasons? Care to cite one? In article B.fD4R5, Diesel wrote: But maybe you're used to looking at failures having to run a PC ;-) Oh jeeze, another mac fanboy? comments like that is why. So you assumed I hate Apple because of that? plus, the battery will outlast the device anyway. non-issue. I'm glad you think batteries are perfect and when it won't charge anymore, the rest of the device must be useless, but, that's not necessarily the case. straw man. There's no strawman. In fact, you agreed with my sarcastic comment in your post: i didn't say the batteries are perfect. i said they'll outlast the device, and they do. Except when they don't. The device may have no other issues, other than some age acquired on it by the time the battery fails. That doesn't mean the device is useless, it means it has a battery that shouldn't be difficult to replace. Why toss the device in the trash if you could easily replace the battery? Apples bottom line, is why. They don't want you fixing it, they'd prefer to sell you another one. If you fix what you have instead, they may/may not make another pile of cash off of you. and on the off chance they keep it *and* the battery needs to be replaced (which it might not), it takes a couple of minutes to swap. not a big deal at all. A couple of minutes eh? In some small cases, maybe, and, that's a big maybe. Most of the time, it's going to take you a couple of minutes to gain access to the old battery so you can remove it. And, that's being kind by assuming you're very fast with hand tools and don't make mistakes which could harm the device due to increased speed attempting to gain access to the battery. another fabricated issue. No, it isn't. Despite your weak attempt to paint it as one. Search engines are your friend btw. Easy to find many complaints concerning the battery issue and approx how long it'll take you to take one of these devices apart, replace the battery and re-assemble said device. A couple of minutes? I don't think so, in most cases. -- https://tekrider.net/pages/david-brooks-stalker.php Bozone (n.): The substance surrounding stupid people that stops bright ideas from penetrating. The bozone layer, unfortunately, shows little sign of breaking down in the near future. |
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Sun, 16 Jul 2017 20:31:59 GMT in alt.comp.os.windows-10, wrote: In article S3DQmpBqD, Diesel wrote: users have full control over what's stored on the cloud, no matter who runs the servers. ROFL, No, they don't. yes they absolutely do. Tell that to the users of the former megaupload site. I'm sure that would give them a chuckle or two, in between crying about the data loss. they have only themselves to blame for losing data because they had only one copy of their data (no backups) and on a service mainly used for pirated content. it's no surprise to anyone (other than the naive) that it was ultimately shut down. call it karma. The service wasn't mainly used for pirated content. You've drank too much antipirate koolaid. and that has nothing whatsoever to do with control, which is always up to the user. No, again, it's not. You have no control over the cloud itself, the equipment, etc. You're an end user of the 'cloud' package you opted to go with. You don't even get to decide which crypto (if any) is used, nor can you review the implementation to ensure it's sound and will do it's job. You have NO control over the cloud itself. you might not, but that's due to your lack of knowledge about the cloud and what can be done. You do realize there's more than one cloud, right? of course, and i use several. Why several? Don't you trust a single one enough? Worried they might fail and take whatever you don't have local backups of with them? apparently you do not, since you think megaupload is somehow representative of all cloud services and that all will have the same fate. I don't use clouds. And, I was using megaupload as an example, to counter your claim that you have full control as a user of the service. If something happens to the servers that provide that particular cloud, you can be essentially, locked out of your data if you only trusted your backups to that 'cloud' nobody said anything about backups. I did. It's a great example. Especially with the radio/tv advertising concerning it. You don't live under a rock, right? it's not a great example, because the cloud is *much* more than just backups. Christ. only someone who lives under a rock would think that backup is all there is to the cloud. That isn't what I wrote. only someone who lives under a rock would think that megaupload is representative of all cloud services. That isn't what I wrote either. Who said anything about such a limited backup? What good would that really do you if something happened to your house? exactly why cloud backups are useful. You can have offsite backups without having to trust your data with people you don't know and have never met...Which is what you're doing when you opt for using a cloud service to backup your data. Like it or not. They can close at any time, have service issues, failures, change companies, etc. All potentially bad for your access to your own data. They can also be compromised, and, depending on the crypto they used (if they used it) and how it was implemented, your data may not be as safe as you were lead to believe it was, once a copy is made available to someone else. and 'such a limited backup' is what people usually have, that is if they have a backup at all, which most do not. You make some silly assumptions at times. Some people haven't smartened up concerning backing up what matters to them, but, I wouldn't go so far as to say it's still Most these days. -- https://tekrider.net/pages/david-brooks-stalker.php Best Friend Experiment: Put your dog and your wife in the trunk of the car for an hour. When you open the trunk, who is really happy to see you! |
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In article , Diesel
wrote: If you want a Unix with a usable GUI the only option is macOS (neé OS X) because only Apple had the resources to make a really usable UI over the top of a Unix foundation. Course, it's not Linux, it's BSD, but BSD is better than Linux anyway since it has less GPL3 pollution. I don't agree with you concerning Apples idea of a GUI. It doesn't matter if you do or not. It is a usable GUI (unlike any desktop linux which is only usable by someone well-versed in Linux). It is Unix. I can do *ANYTHING* on my Mac that you can do on your linux machine, and anything[*] you can do on your wintendo machine, and many many more things. [*] except play some high-end games. It's a usable gui to you and those who enjoy apple products. As far as anything goes, that depends on if you're a coder, AND, how good of a coder you are. I have full access to the hardware on these machines, right down to the firmware and some microcode. Does your mac allow you that level of access, or is it denied to you, because Apple doesn't think you'd ever need or want it? there are *no* limitations of any kind. Did I lose you with firmware and/or microcode? what part of no limitations is not clear? The gaming market is a bit more than a niche market, the desktop gaming market absolutely is a niche market. http://www.pcgamer.com/pc-gaming-mar...llion-in-2016/ Hell of a niche. not really, given that the entire computer industry is measured in the trillions of dollars. apple alone had over $200 billion in revenue last year. even just within the gaming sector, pc gaming is a minority, at just 23%: http://www.businessinsider.com/mobil...an-console-pc- chart-2017-6 When it comes to the video game industry¹s bottom line, though, mobile games are anything but worthless. This year, smartphone and tablet games combined are expected to bring in 42% of the gaming market¹s global revenues, according to a recent Newzoo report charted for us by Statista. That's well ahead of other, more traditional types of games. Games designed for consoles like the PlayStation 4, for example, are expected to account for 31% of global sales, and PC games around 23%. furthermore, pc sales are *declining*: https://www.theverge.com/2017/1/12/1...gartner-idc-20 16 The PC industry has been declining for years, but it just hit a big milestone. PC shipments have now declined for 5 years in a row, with between 260 and 270 million machines shipped during 2016 according to Gartner and IDC. Both firms' estimates vary due to how they count convertibles and other form factors, but the overall message is that the market has hit five years of decline. mobile is the future. |
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In article , Diesel
wrote: i didn't say the batteries are perfect. i said they'll outlast the device, and they do. Except when they don't. which is very rare. the most common failure mode is *not* the battery, but rather moving parts (buttons, switches, etc.) and user damage, such as liquid ingress or a cracked display. the reality is that the battery is one of the most reliable components in the product, especially when it's internal, and it will normally outlast the device itself. in other words, something *else* will fail first, or the user just wants to upgrade to a newer device. The device may have no other issues, other than some age acquired on it by the time the battery fails. That doesn't mean the device is useless, it means it has a battery that shouldn't be difficult to replace. Why toss the device in the trash if you could easily replace the battery? Apples bottom line, is why. nonsense. the reality is that very few people buy replacement batteries, under 5% of consumers, according to npd. there's no point in offering a feature that won't actually be used by the vast majority of users. it makes a *lot* more sense to use the internal space for a larger battery (and provide longer run time) and/or make the product thinner and lighter, both of which benefit the user every single day, versus being able to save a couple of minutes once every 3-5 years. and again, it ain't just apple. the microsoft zune had an internal battery. lots of products do. |
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In article , Diesel
wrote: users have full control over what's stored on the cloud, no matter who runs the servers. ROFL, No, they don't. yes they absolutely do. Tell that to the users of the former megaupload site. I'm sure that would give them a chuckle or two, in between crying about the data loss. they have only themselves to blame for losing data because they had only one copy of their data (no backups) and on a service mainly used for pirated content. it's no surprise to anyone (other than the naive) that it was ultimately shut down. call it karma. The service wasn't mainly used for pirated content. actually it was, which is one of several reasons that led to its eventual shutdown. it's also not representative of all cloud services. it's the exception, not the rule. amazon, google, microsoft, apple, dropbox and the rest are not going anywhere any time soon, if ever. You've drank too much antipirate koolaid. it's called having ethics, a concept totally foreign to you. and that has nothing whatsoever to do with control, which is always up to the user. No, again, it's not. You have no control over the cloud itself, the equipment, etc. You're an end user of the 'cloud' package you opted to go with. You don't even get to decide which crypto (if any) is used, nor can you review the implementation to ensure it's sound and will do it's job. You have NO control over the cloud itself. you clearly have *no* clue about how any of this works. you might not, but that's due to your lack of knowledge about the cloud and what can be done. You do realize there's more than one cloud, right? of course, and i use several. Why several? because different cloud services offer different features. no single product is ideal for everything. as i've repeatedly said, choose the best tool for the job, something which is yet another concept totally foreign to you. Don't you trust a single one enough? Worried they might fail and take whatever you don't have local backups of with them? you clearly have a reading comprehension problem, in addition to having *no* understanding of the cloud and what it offers. |
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