![]() |
If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
Thread Tools | Rate Thread | Display Modes |
#11
|
|||
|
|||
![]()
In article , Neil
wrote: How is a 32-bit program going to manage a data block (with the document) in memory that is over 4 GB in size? Yes, the program can, as you implied, use a buffer to load part of the over 4 GB file into memory, but, say, a search that scans the 4+ GB memory for the data block is going to dump one buffer to move it into later bytes of the file. That is for direct memory access to the file's contents. The techniques used by professional graphics apps in the 1980s made the size limitation of files based on disc size rather than memory. PhotoStyler was one such app that only loaded the portion of the file that filled the screen, and did so in a way that enabled detailed editing on enlarged portions or viewing the full image at screen resolution (which was minuscule by today's standards) without any noticeable delay. After Adobe purchased PhotoStyler, mainly to eliminate competition for PhotoShop which at the time was quite an inferior product, they began integrating the programs methods and features into PhotoShop. So, a 4GB file wouldn't be a problem. quite a bit of revisionist history there. photoshop implemented its own memory manager to handle larger images before photostyler even existed due to the limitations of the hardware at the time. adobe purchased aldus for their entire portfolio, not specifically photostyler, which wasn't in any way competition for photoshop. |
Thread Tools | |
Display Modes | Rate This Thread |
|
|