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ubiquitous "shockwave flash not responding" error



 
 
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  #1  
Old March 13th 16, 05:10 AM posted to microsoft.public.windowsxp.general
No_Name
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Posts: 1
Default ubiquitous "shockwave flash not responding" error

My daughter gets this on a Facebook game.
It happens with 3 different browsers, so deduce it is the content at fault
(plus adverts using Flash as well).
Web search comes up with several different causes and cures, you know update
everything, clear cache blah blah.
But I am curious what at the low-level causes it to decide that Flash is
constipated. Is there some timing loop monitoring its progress,
and it thinks "hey this should be up on the screen"?

It is a fairly old PC - Phenom II 3400 MHz with 8 GiB.
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  #2  
Old March 13th 16, 06:58 AM posted to microsoft.public.windowsxp.general
Paul
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Posts: 18,275
Default ubiquitous "shockwave flash not responding" error

wrote:
My daughter gets this on a Facebook game.
It happens with 3 different browsers, so deduce it is the content at fault
(plus adverts using Flash as well).
Web search comes up with several different causes and cures, you know update
everything, clear cache blah blah.
But I am curious what at the low-level causes it to decide that Flash is
constipated. Is there some timing loop monitoring its progress,
and it thinks "hey this should be up on the screen"?

It is a fairly old PC - Phenom II 3400 MHz with 8 GiB.


An update came out yesterday for Flash.

You can select just the installer for the browser you
normally use. I try to only have one browser with Flash
enabled. Note that this page is going away very soon,
so the page cannot be relied upon for this kind of update.

https://www.adobe.com/products/flash...ribution3.html

Flash consists of some sort of programming language. A kind
of script. And if the script is "busy", I suppose it's possible
for that to be monitored by something else on the web page.
Like Javascript, bad programming can cause a thing like that
to "rail" and keep the CPU busy.

The controls I like on Flash...

1) Disable Hardware Acceleration. Video rendering can use
the video card GPU on video cards with programmable shaders
or the like. If you disable Hardware Acceleration, that also
allows screen capture to capture the contents of the Flash
pane. Normally, you would disable that, using the in-pane
control panel, if there were rendering problems (artifacts
in the video). Even the browsers themselves, use
Hardware Acceleration, but the setting for that is in their
Preferences panel.

2) Visit the Flash control panel (in Control Panels). There's a
control there to delete the Flash cookies.

3) In the browser, clear the cache, clear cookies, in an attempt
to leave less to chance. Tools like CCleaner, may be able
to help remove that sort of content (you don't need any
registry cleaner in there, just cookie cleaning or HTML5
DOM storage).

Some browsers may use a container or a sandbox for the Flash
plugin, such that if the plugin crashes, the browser remains
running. It's possible that is part of how the non-responsive
behavior is being detected, via a sandbox. In Task Manager,
you might see a thing with an obvious name like "PluginContainer.exe".

There really isn't a lot you can do, except some basic hygiene.
Like badly written Javascript (which can rail a core on the CPU),
Flash isn't much better if badly written.

On things like the Yahoo News page, the issue there is
having multiple instances of Flash running at the same time.
They went to a good deal of effort to control that (they
don't allow an infinite number of copies), but still, it's
one of the worst web pages I've ever seen, in terms of bloat.
It can use 1GB of RAM to render, as you scroll. The slowness
there, is just the amount of computing involved.

Paul


  #3  
Old March 13th 16, 08:59 AM posted to microsoft.public.windowsxp.general
J. P. Gilliver (John)
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Posts: 5,291
Default ubiquitous "shockwave flash not responding" error

In message , Paul
writes:
[]
An update came out yesterday for Flash.

You can select just the installer for the browser you
normally use. I try to only have one browser with Flash
enabled. Note that this page is going away very soon,
so the page cannot be relied upon for this kind of update.

https://www.adobe.com/products/flash...ribution3.html

[]
Interesting that they have a version (much further down the page) for
companies that want stability over new features, rather like Firefox
does. The two versions are apparently 21.0.0.182 and 18.0.0.333.

For those wanting to check which version they've got, I found
http://flashbuilder.eu/flash-player-version.html worked well; there are
probably lots of such pages.
--
J. P. Gilliver. UMRA: 1960/1985 MB++G()AL-IS-Ch++(p)Ar@T+H+Sh0!:`)DNAf

Veni, Vidi, VO5 (I came, I saw, I washed my hair) - Mik from S+AS Limited
), 1998
  #4  
Old March 17th 16, 09:11 AM posted to microsoft.public.windowsxp.general
No_Name
external usenet poster
 
Posts: 3
Default ubiquitous "shockwave flash not responding" error

On Sunday, March 13, 2016 at 1:10:49 PM UTC+8, wrote:
My daughter gets this on a Facebook game.
It happens with 3 different browsers, so deduce it is the content at fault
(plus adverts using Flash as well).
Web search comes up with several different causes and cures, you know update
everything, clear cache blah blah.
But I am curious what at the low-level causes it to decide that Flash is
constipated. Is there some timing loop monitoring its progress,
and it thinks "hey this should be up on the screen"?

It is a fairly old PC - Phenom II 3400 MHz with 8 GiB.


If you are talking about the Zynga games (e.g. Farmville) they are about
the worst crap out there. Having hundred of distinct items that you place
and remove to play the game will thrash Flash. If you had an old PC of the
DDR2 era or a cheap tablet, you probably would not be able to play those
games nowadays, even though it can cope with HD video.
 




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